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The outer worlds holographic shroud
The outer worlds holographic shroud









Remember, moving depletes the shroud’s energy, and to replenish it you need to pass a dialog check against a person interrogating you. Thanks to your Holographic Shroud and newly acquired ID chip, you will be able to walk in uninhibited.

#The outer worlds holographic shroud how to

You now know everything there is to know about how to use the holographic shroud in The Outer Worlds.The minister’s residence is right outside the bar: turn right after leaving the fine drinking establishment and you’ll see the Restricted Zone across the bridge. If you have a dialogue skill over 78 (And you really should be the end of the game, either form pure skill or from companion and equipment buffs) then he’ll give you some data that let you make a Labyrinth ID Cartridge for the holographic shroud. You’ll dock … somewhere important … and talk to a guard over comms before getting off your ship. You can’t get this one until the very final mission of the game. A guard comes in after, and you need a level 30 Lie or Intimidate to get out of it. ONce you’re inside, pick the locked door and find the UDL ID cartridge for the holographic shroud in the middle locker. After reading it, talk Caroline into letting you into the lab. The easiest way to acquire this ID cartridge is to come across it during the main quest “The City and The Stars.” It’ll take you to The Ministry on Byzantium, where you either need to talk your way in with a level 70 Lie check, or use the terminal in the lobby to learn about the beef between Caroline and Theodore. YOu need a lockpicking skill of 40 to get in (or Bronson’s key, which you can find doing the Task “Odd Jobs.)” The Sublight ID cartridge for the holographic shroud is in a container on the floor. Go up to the patio on the second floor and open the locked door. Go to Amber Heights and head to the bar in the back of the town. Sublight ID Cartridge locationĪlso on Monarch. You’ll need a dialogue skill over 50 (lie, intimidate or persuade) in order to convince him to hand over the Boarst Factory ID Cartridge for the holographic shroud. Head to Fallbrook (on the Monarch colony) and you’ll discover a shop called Dry Goods and Sundry. During the course of the mission you’ll pick up the ID cartridge for the holographic shroud on a stack of boxes near Mardet’s office. When you arrive there you’ll get access to the Worst Contact quest line. You’ll need this one for snooping around on the Ground Breaker. If you do want to take advantage of the holographic shroud, here are the locations you’ll need to seek out. If you’d rather be shooting or sneaking or both, don’t worry about it. If you’re playing a character with high dialogue skills (seriously, why aren’t you?) and a fair amount of lockpicking then you’ll get to these with ease. I ended up with all of them by the end of the game and didn’t have to go hunting. It’s worth noting many of these are easily acquired during the course of normal questing.

the outer worlds holographic shroud the outer worlds holographic shroud

Here’s where to find the locations of all the ID cartridges in The Outer Worlds.

the outer worlds holographic shroud

You can’t use it except in restricted areas, and even then you need to find the corresponding ID Cartridge for the holographic shroud or it doesn’t work. Unfortunately, the holographic shroud is not the master of disguises kit you probably hoped it would be. These conversations can be really interesting or funny, so don’t be afraid to roleplay a bit. (Hell, just having Felix in the party can add +10 to persuade). So unless you’re playing some absolutely ridiculous character build, you should be able to meet it in most instances.









The outer worlds holographic shroud